AI Insights · Timothy · October 2021
Top 5 io Games Performance on Android in Germany, Q3 2021
In Q3 2021, the top 5 io games on Android in Germany showed varying trends in downloads, revenue, and active users. Data from Sensor Tower highlights the performance of these popular games.
In the third quarter of 2021, the top 5 io games on the Android platform in Germany exhibited diverse trends in weekly downloads, revenue, and active users. Here’s a detailed look at the performance of each game based on Sensor Tower data.
State.io — Conquer the World saw its weekly revenue fluctuate throughout the quarter, peaking at around $240 in late July and ending the quarter at approximately $128. The game’s weekly downloads experienced a significant spike in mid-August, reaching nearly 29K, before stabilizing around 15K towards the end of September. Active users also increased notably in August, peaking at approximately 74K, before slightly declining to around 57K by the end of the quarter.
War of Rafts: Crazy Sea Battle had a relatively steady revenue, with slight variations, peaking at $32 in early August and dropping to $8 by the end of September. The weekly downloads remained fairly consistent, with a slight decline from about 14K in late July to approximately 7.7K by the end of September. Active users mirrored this trend, peaking at around 61K in early August and gradually declining to about 36K by the end of the quarter.
Snake.io - Fun Snake .io Games showed a stable revenue trend, with minor fluctuations, peaking at $57 in mid-July and late August. Weekly downloads were relatively consistent, with a peak of about 13K in mid-July and a slight decline to around 8.5K by the end of September. Active users remained strong, peaking at around 111K in mid-July and maintaining a steady count of around 92K towards the end of the quarter.
Worms Zone .io - Hungry Snake experienced a notable increase in revenue, peaking at $311 in late July before stabilizing around $133 by the end of September. The weekly downloads showed a slight upward trend in mid-July, reaching about 11K, and then gradually declining to around 6.4K by the end of September. Active users peaked at approximately 164K in mid-July and saw a gradual decline to around 139K by the end of the quarter.
slither.io had a relatively stable revenue, with slight fluctuations, peaking at $37 in late September. Weekly downloads showed a consistent trend, peaking at around 9.7K in mid-August and slightly declining to about 6.7K by the end of September. Active users remained strong, peaking at approximately 129K in mid-August and gradually declining to around 88K by the end of the quarter.
These insights into the performance of the top 5 io games on Android in Germany during Q3 2021 are based on data from Sensor Tower. For more detailed insights and analysis, visit Sensor Tower.